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3D Character · 2026

Captain Cauliflower

A stylized 3D character piece where an everyday vegetable becomes a small hero with attitude.

Captain Cauliflower
The finished scene: the Captain mid-flight above his city.
Discipline
3D Character
Year
2026
Role
Concept, modeling, lighting, rendering
Project
02 / 11

About the project

Captain Cauliflower started from a simple idea: give an ordinary vegetable a name, a pose and enough attitude to carry a scene.

The design leans on rounded, friendly shapes and a warm palette, with lighting used to keep the character clearly readable against its surroundings.

He's not alone up there — the city around him is patrolled by a flock of curious pigeons, built with the same soft shapes as the Captain himself.

The untextured clay render below shows the scene before color and lighting: cape, belt buckle and clouds are all modeled as one sculpt, then brought to life in the final pass.

Close-up of a small blue pigeon from the Captain Cauliflower city scene
One of the pigeons patrolling the rooftops, up close.
Untextured clay render of Captain Cauliflower standing on a rooftop above the city
Clay pass, before colour and lighting — cape, belt and clouds as one sculpt.